//=============================================================================
// Machete Inventory class
//=============================================================================
class MacheteW extends SRKFMeleeGun;

defaultproperties
{
     weaponRange=80.000000
     ChopSlowRate=0.350000
     BloodSkinSwitchArray=0
     BloodyMaterialRef="KF_Weapons_Trip_T.melee.machete_bloody_cmb"
     bSpeedMeUp=True
     Weight=1.000000
     StandardDisplayFOV=70.000000
     TraderInfoTexture=Texture'KillingFloorHUD.Trader_Weapon_Images.Trader_Machete'
     MeshRef="KF_Weapons_Trip.Machete_Trip"
     SkinRefs(0)="KF_Weapons_Trip_T.melee.Machete_cmb"
     SkinRefs(1)="KF_Weapons_Trip_T.hands.hands_1stP_military_cmb"
     SelectSoundRef="KF_MacheteSnd.Machete_Select"
     HudImageRef="KillingFloorHUD.WeaponSelect.machette_unselected"
     SelectedHudImageRef="KillingFloorHUD.WeaponSelect.machette"
     FireModeClass(0)=Class'PerksSimHostOrg.MacheteWFire'
     FireModeClass(1)=Class'PerksSimHostOrg.MacheteWFireB'
     AIRating=0.400000
     CurrentRating=0.400000
     Description="A machete - commonly used for hacking through brush, or the limbs of ZEDs."
     DisplayFOV=70.000000
     Priority=3
     GroupOffset=2
     PickupClass=Class'PerksSimHostOrg.MacheteWPickup'
     BobDamping=8.000000
     AttachmentClass=Class'KFMod.MacheteAttachment'
     IconCoords=(Y1=407,X2=118,Y2=442)
     ItemName="Machete"
}
